More than the face 

More than the face
Nummer und TypBDE-VGD-V-4004a.22F.001 / Moduldurchführung
VeranstalterDepartement Design
LeitungCaroline Hirt
ZeitMi 23. März 2022 bis Do 31. März 2022
4 Tage
Anzahl Teilnehmendemaximal 18
ECTS2 Credits
ZielgruppenFachrichtung Game Design, 4. Semester, Pflichtmodul
Lernziele / KompetenzenConceptualisation, design and ideation in the creation of innovative, meaningful and game-relevant characters.
InhalteThis creative journey begins with poetic coder Zach Lieberman’s interactive art installation Más Que la Cara(meaning ‘more than the face’), in which graphic elements generate performative masks that allow the wearer to become ‘other’. How can character design challenge the notion of realistic or fictional avatars and puppet-like others? How can characters become the active force defining and driving the gameplay?

Fuelling their imagination with analogue and digital artefacts, artworks and techniques collected from close and afar, students will sketch a myriad of characters in all shapes and forms. Set at the very core of the narratives they embody and empower, these characters will then be fleshed out, brought to life and playfully given a voice in collaboration with Game Visuals IV and Game Sound Design II.
Dauer4 Tage
BewertungsformNoten von A - F
Termine (4)