![Favorit entfernen](/app/img/structure/fav-full6.png)
DIG Game Art Prof. Margarete Jahrmann
5 CreditsBDE-VGD-V-1001b.20H.001
![Favorit entfernen](/app/img/structure/fav-full6.png)
DIG Game Frame Goran Saric
4 CreditsBDE-VGD-V-1002.20H.001
![Favorit entfernen](/app/img/structure/fav-full6.png)
DIG Game Visuals I Florian Faller
4 CreditsBDE-VGD-V-1003.20H.001
![Favorit entfernen](/app/img/structure/fav-full6.png)
DIG Spiel: Handlung und Raum Prof. Ulrich Götz
4 CreditsBDE-VGD-V-1005.20H.001
![Favorit entfernen](/app/img/structure/fav-full6.png)
DIG Theorie 1.7 VGD Paidia vs Ludus: Game Studios Intro Prof. Dr. Margarete Jahrmann
2 CreditsBDE-BDE-T-VS-1007.20H.001
![Favorit entfernen](/app/img/structure/fav-full6.png)
HYB Game Writing I Dr. Beat Suter
3 CreditsBDE-VGD-V-1004.20H.001
![Favorit entfernen](/app/img/structure/fav-full6.png)
Spielmechanik Dr. Beat Suter
Goran Saric
4 CreditsBDE-VGD-V-1000a.20H.001